Buffs
Fortify |
Temporarily increases defence |
Health Regeneration |
Allows health to regenerate at a much faster rate for a short time |
Mana Regeneration |
Allows mana to regenerate at a much faster rate for a short time |
Swift Wind |
Temporarily increases dodge chance |
Prepared |
Temporarily increases attack |
Mana Channeling |
Temporarily increases magic attack |
Weightless Weapons |
Temporarily increases physical attack speed |
Casting Queue |
Temporarily increases magic attack speed |
Patched Up |
Stops bleeding and grants a small bouns to health regeneration temporarily |
Encourage |
Temporarily boosts damage, defence, and speed by a small amount to another ally |
Mana Link(Mage Only) |
Allows mages to link themselves to others boosting both their mana pool and the person it is linked to |
Zenomorph Overtake(Abyss Only) |
Transforms Abyss into a Zenomorph granting him an extreme amount of health, mana, and speed |
Blessed |
You have been blessed and it increases attack and defence for a while |
Shadow Support(Abyss Only) |
Abyss's shadow is fighting |
Summon |
A summoned moster is fighting |
Absorbtion |
Drain the enemies health rapidly to recover health and mana quickly |
Team Synchronicity |
You and your allies are able to fight perfectly together and protect each other perfectly |
Final Hope |
The team's last stand activates when all teammates have |
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De-Buffs
Mana Burn |
Spells temporarily cost more mana |
Fear |
Temporarily lose physical and magic attack and defence |
Poisoned |
Temporarily lose health over time |
Crippled |
Temporarily move slower |
Stunned |
For a very short time you can not do anything and will fling your melee weapon around willy nilly when trying to attack (1-2 sec) |
Berserk |
Attacks random people wether it be friend or foe and gain more attack power |
Burning |
You are on fire and are taking damage over time |
Chilled |
You are cold and are moving and attacking slower |
Frozen |
You are frozen and cannot perform any actions but you take no damage and health regen has no effect |
Bleeding |
You are losing blood and your health is going away |
Weakened |
Temporarily lose physical attack |
Leech |
Your health/mana is being leeched |
Shocked |
You will get randomly damaged by electricty for a short time |
Block Break |
You are temporarily stunned and you cannot block until the block meter fully fills back up |
Silenced |
For a short time you cannot cast spells |
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